11 years designing products from the ground up,
for people and everything around them.
- Design systems
- 0-to-1 platforms
- AI interfaces
Tatari · Amazon · Prime Gaming · Alaska Airlines · Comcast
How I work
I believe that strategy can only happen with strong execution, and the tool you use shapes what strategies are possible.
Time is finite, so I spend mine understanding the problem first, then scaling the solution so we can move on to the next one. At Tatari that includes designing the agents, models, and design system pieces that shape what users experience.
- Tatari
Enabling marketers to buy TV without a media buyer, and expanding into a new market
8 weeks → 20 minutes Time to first launched campaign- Self-serve first New growth clients now start in the self-serve product
- 4x Increase in client capacity per buyer and CSM
Tatari's growth depended on hiring more media buyers. I led design for the self-serve platform that replaced inventory-based buying with a model built around the goals and audience marketers already understood.
Read Case Study - Tatari · Beam
One multi-brand design system for five products, built for engineers and AI
48% → 100% AI-generated component accuracy for design and code review- 5 products Using the system, with Upstream still adopting
- 3 themes One token architecture serving Tatari, Upstream, and Vault for Brands
Tatari's design system was buried in one app's repo, and AI tools couldn't read it. I rebuilt it as a public, multi-theme token system with guidelines written for agents.
Read Case Study - Amazon · Buy with Prime
Establishing the themes, components, patterns, and guidelines for a new initiative
40% Faster UI development- 30+ designers, 100s of engineers In the organization supported by the system
- 25 Net new patterns and components across 8 product areas
As the only design systems designer on a pre-launch team, I decided what patterns to build, how teams would contribute, and how two audiences would share one visual language. Four years later, the patterns are still in use.
Read Case Study - Amazon · Prime GamingNow part of Amazon Luna
Replacing three tools and a middleman with one Partner Portal
20% Reduction in time to create an offer- First self-serve publishing Free Games could be published by developers directly
- Fewer duplicate offers Due to a new lifecycle view
Game developers had to go through a person to publish anything, across three tools that had grown separately. I led research and design for the first Partner Portal, merging them into one product with self-serve publishing.
Read Case Study


Premera Blue CrossGetting PMs, developers, and designers to share one mobile design system, audited to WCAG 2.1 AA
25% Faster UI development- WCAG 2.1 AA Accessibility standards met
- Dedicated design systems designer Hired after I left
Premera's design practice and mobile team were growing faster than our processes were. I built a mobile design system to do three things: make our design elements consistent, fix communication between teams, and bring the apps up to accessibility standards.
Read Case Study
ComcastDesigning one dashboard for six internal tools, from desktops to technicians’ phones
6+ Platforms unified- Scaled across Corporate, Technicians, Retail Audiences
- Influenced future internal tool development Outcome
Comcast's HR Communications team needed to consolidate years of fragmented internal platforms into a single source. I designed a concept dashboard to help stakeholders understand potential directions for the future of employee communications.
View Project

CrowdsDesigning a map app that made crowd levels useful to students without scaring off businesses
40% Increase in students trying new locations- 90% Rated "very easy to use"
- 30 students, 10 businesses Research participants
Crowds was a Philadelphia startup that makes navigating study spots, bars, and restaurants easier. As founding designer, I brought Crowds to life through mobile app design and web promotion.
View Project
Jordan Gulbronson
Based in Orlando, lifelong musician, soccer fan, HCI history nerd and constant tinkerer.
Jordan Gulbronson1 / 24
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